Project Nodes is an unnamed and in-development tool for creating things through visual nodes. The idea being that working on visual things, can benefit by having a real-time visual preview while working.

The initial focus is a shader authoring tool. With the goal of being capable of producing shaders for various graphics APIs and engines. Currently focusing on GLSL, but with a back-end abstract enough to easily add further language and engine support.

Smaller and more frequent updates will be posted on Twitter (@MrVallentin). Whereas more substantial changes will equally be continuously added and updated in this post.

The above example produces the following GLSL:

The tool also features a dark theme, as seen in the following image:

More information coming soon.